nameserver
Offline 77.79.169.230:28015 checked 2h ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 06:52 UTC3h ago | – | – | – | 1 |
| Wed 28 Oct, 06:22 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 09:37 UTC2d ago | – | – | – | 1 |
| Sun 25 Oct, 05:34 UTC4d ago | 1 | – | 2.2 days | 0 |
| Sat 24 Oct, 08:31 UTC5d ago | 1 | – | 0.9 days | 1 |
| Thu 22 Oct, 06:08 UTC7d ago | 1 | – | 2.1 days | 0 |
| Sat 17 Oct, 18:20 UTC11d ago | – | – | – | 1 |
| Sat 17 Oct, 18:02 UTC11d ago | 1 | – | 4.5 days | 1 |
| Fri 16 Oct, 05:48 UTC13d ago | 1 | – | 1.5 days | 1 |
| Wed 14 Oct, 05:26 UTC15d ago | 1 | – | 2 days | 1 |
| Sat 10 Oct, 07:47 UTC19d ago | 1 | – | 3.9 days | 0 |
| Fri 9 Oct, 05:18 UTC20d ago | 1 | – | 1.1 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 73/300
- 65/100
- 57/100
- 50/100
- 72/100
- 10/150
Quick answers
from the figures on this pageWipe schedule
When does nameserver wipe?
None of the resets on nameserver counts as a wipe; it makes a new world every few hours and keeps no wipe schedule.
Lists and filters
How should you read the tags on nameserver?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): 15 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from nameserver. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does nameserver appear in Rust Metrics lists and filters?
On Rust Metrics, nameserver sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Occupancy
What position does nameserver hold among Rust servers?
Ranking for nameserver: #8,771 on seven-day player hours, top 39% of all ranked servers.
How full does nameserver get?
Reading for nameserver: offline at this moment; last seen 2 hours ago. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 10:00 UTC, averaging 1 players at that hour.
Operator and location
What location is nameserver hosted in?
No region comes from nameserver. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 77.79.169.230:28015.
What Rust version is nameserver on?
Reading: nameserver, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on nameserver, and is it online?
Reading: offline. nameserver last answered 2 hours ago. Reading: 8% uptime over the last 7 full days. It was up 13 of 168 hours. Reading: first seen 18 September 2026, recorded by Rust Metrics.
Map and rules
How is nameserver configured, and what rules are in force?
Reading the name gives no gather rate for nameserver. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is nameserver on?
Procedural map on nameserver, made by the game's generator.
Join
How do you connect to nameserver?
To join: start Rust, press F1 and type client.connect 77.79.169.230:28015. Or press Launch Rust here and Steam opens the game and connects you.