RUST METRICSFlight deck · live data
Data live Servers11,709 Players54,841 Populated3,244 Fresh wipes 3 h155 Scan5 min
‹ All servers77.79.169.230:28015
Offline Full Queue Fresh wipe Wipe due No query

nameserver

Offline 77.79.169.230:28015 checked 2h ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 11 15 PAX 0 /15

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#8,771top 39%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75106:0008:0009:0006:0007:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep13 Oct19 Oct24 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 06:52 UTC3h ago – – – 1
Wed 28 Oct, 06:22 UTC1d ago – – – 1
Tue 27 Oct, 09:37 UTC2d ago – – – 1
Sun 25 Oct, 05:34 UTC4d ago 1 – 2.2 days 0
Sat 24 Oct, 08:31 UTC5d ago 1 – 0.9 days 1
Thu 22 Oct, 06:08 UTC7d ago 1 – 2.1 days 0
Sat 17 Oct, 18:20 UTC11d ago – – – 1
Sat 17 Oct, 18:02 UTC11d ago 1 – 4.5 days 1
Fri 16 Oct, 05:48 UTC13d ago 1 – 1.5 days 1
Wed 14 Oct, 05:26 UTC15d ago 1 – 2 days 1
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does nameserver wipe?

None of the resets on nameserver counts as a wipe; it makes a new world every few hours and keeps no wipe schedule.

Lists and filters

How should you read the tags on nameserver?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): 15 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from nameserver. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does nameserver appear in Rust Metrics lists and filters?

On Rust Metrics, nameserver sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Occupancy

What position does nameserver hold among Rust servers?

Ranking for nameserver: #8,771 on seven-day player hours, top 39% of all ranked servers.

How full does nameserver get?

Reading for nameserver: offline at this moment; last seen 2 hours ago. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 10:00 UTC, averaging 1 players at that hour.

Operator and location

What location is nameserver hosted in?

No region comes from nameserver. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 77.79.169.230:28015.

What Rust version is nameserver on?

Reading: nameserver, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on nameserver, and is it online?

Reading: offline. nameserver last answered 2 hours ago. Reading: 8% uptime over the last 7 full days. It was up 13 of 168 hours. Reading: first seen 18 September 2026, recorded by Rust Metrics.

Map and rules

How is nameserver configured, and what rules are in force?

Reading the name gives no gather rate for nameserver. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.

What map is nameserver on?

Procedural map on nameserver, made by the game's generator.

Join

How do you connect to nameserver?

To join: start Rust, press F1 and type client.connect 77.79.169.230:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp15
Max players 15 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.