Jeffrey test server
Offline 77.63.122.49:28015 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
25% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 261/275
- 20/250
- 17/250
- 162/200
- 67/200
- 39/100
Quick answers
from the figures on this pageReset cycle
How often does Jeffrey test server wipe, and when?
Its rhythm cannot be told from the wipes of Jeffrey test server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 19 days 22 hours ago.
Lists and filters
Which tags does Jeffrey test server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): 4 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167058 (Build): The server runs game build 167058; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from Jeffrey test server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Jeffrey test server?
On Rust Metrics, Jeffrey test server sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Jeffrey test server sit in the rankings?
Ranking for Jeffrey test server: #13,697 on seven-day player hours, top 62% of all ranked servers.
What player count does Jeffrey test server carry?
Jeffrey test server is not responding; status offline, last seen 19 days 21 hours ago.
Server details
Where does Jeffrey test server sit?
No region tag on Jeffrey test server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 77.63.122.49:28015.
What Rust version is Jeffrey test server on?
Rust network protocol 2634 and build 167058 on Windows is the build Jeffrey test server runs. Matching protocol is required to join. Let Steam update your game.
How reliable is Jeffrey test server, and is it online now?
Jeffrey test server reports offline. The last reading came 19 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 8 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does Jeffrey test server enforce, and what are its settings?
No gather rate appears in the name: Jeffrey test server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Jeffrey test server?
Check: map. Procedural, generated by the game, on Jeffrey test server.
Connection
What do you do to join Jeffrey test server?
To join: start Rust, press F1 and type client.connect 77.63.122.49:28015. Or press Launch Rust here and Steam opens the game and connects you.