Jeffrey test server
Offline 77.63.10.208:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
25% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:12 UTC27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 344/400
- 459/500
- 982/1000
- 48/100
- 983/1000
- 50/250
Quick answers
from the figures on this pageReset cycle
What happens on Jeffrey test server when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
When does Jeffrey test server wipe?
Its rhythm cannot be told from the wipes of Jeffrey test server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 27 days 10 hours ago the current world was made.
Tags
How should you read the tags on Jeffrey test server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Game build reading: 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from Jeffrey test server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Jeffrey test server appear in Rust Metrics lists and filters?
On Rust Metrics, Jeffrey test server sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does Jeffrey test server hold among Rust servers?
Ranking for Jeffrey test server: #13,826 on seven-day player hours, top 60% of all ranked servers.
What player count does Jeffrey test server carry?
Status for Jeffrey test server: offline. Last seen 27 days 10 hours ago.
Server
Where does Jeffrey test server sit?
Reading: location. Jeffrey test server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 77.63.10.208:28015.
What Rust version is Jeffrey test server on?
Reading: Jeffrey test server, Rust network protocol 2634 and build 166494, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is Jeffrey test server up, and how often does it stay up?
Check: connection. Jeffrey test server is offline at this moment. Last contact was 27 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 2 October 2026.
Rules and settings
What settings and rules apply on Jeffrey test server?
No gather rate appears in the name: Jeffrey test server. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Jeffrey test server?
Procedural map on Jeffrey test server, made by the game's generator.
How to join
What do you do to join Jeffrey test server?
Press F1 in Rust and enter client.connect 77.63.10.208:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.