Jeffrey test server
Offline 77.63.0.193:28015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
25% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 673/725
- 433/475
- 40/250
- 54/250
- 230/250
- 127/175
Quick answers
from the figures on this pageWipe schedule
How often does Jeffrey test server wipe, and when?
Its rhythm cannot be told from the wipes of Jeffrey test server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 24 days 6 hours ago.
Tags
How should you read the tags on Jeffrey test server?
Tags published by Jeffrey test server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Jeffrey test server?
On Rust Metrics, Jeffrey test server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does Jeffrey test server sit in the rankings?
Player hours over seven days put Jeffrey test server at #13,778, in the top 61% of all ranked servers.
What is the population on Jeffrey test server?
Jeffrey test server is not responding; status offline, last seen 22 days 17 hours ago.
Operator and location
What location is Jeffrey test server hosted in?
Reading: location. Jeffrey test server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 77.63.0.193:28015.
What Rust version is Jeffrey test server on?
Rust network protocol 2634 and build 166652 on Windows is the build Jeffrey test server runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Jeffrey test server, and is it online now?
Reading: offline. Jeffrey test server last answered 22 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 5 October 2026, recorded by Rust Metrics.
Settings and map
What rules does Jeffrey test server enforce, and what are its settings?
Check: gather rate. The name Jeffrey test server does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Which map is live on Jeffrey test server?
Check: map. Procedural, generated by the game, on Jeffrey test server.
How to join
How can you get onto Jeffrey test server?
To join: start Rust, press F1 and type client.connect 77.63.0.193:28015. Or press Launch Rust here and Steam opens the game and connects you.