My Local Server
Offline 77.35.177.53:28015 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 198/250
- 123/200
- 24/250
- 11/250
- 23/100
- 29/225
Quick answers
from the figures on this pageReset cycle
What wipe timing does My Local Server follow?
The rhythm of My Local Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 36 days 15 hours ago the current world was made.
Tags
How should you read the tags on My Local Server?
These are the tags My Local Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does My Local Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry My Local Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does My Local Server hold among Rust servers?
Ranking for My Local Server: #13,255 on seven-day player hours, top 58% of all ranked servers.
What player count does My Local Server carry?
My Local Server is not responding; status offline, last seen 36 days 14 hours ago.
Server
Which location does My Local Server run from?
No region tag on My Local Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 77.35.177.53:28015.
What Rust version is My Local Server on?
Reading: My Local Server, Rust network protocol 2633 and build 164530, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is My Local Server, and is it online now?
My Local Server reports offline. The last reading came 36 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 22 September 2026, recorded by Rust Metrics.
Map and rules
How is My Local Server configured, and what rules are in force?
Check: gather rate. The name My Local Server does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is My Local Server on?
The game generates a procedural map for My Local Server.
How to join
How do you connect to My Local Server?
To join: start Rust, press F1 and type client.connect 77.35.177.53:28015. Or press Launch Rust here and Steam opens the game and connects you.