RUST METRICSFlight deck · live data
Data live Servers11,744 Players73,772 Populated3,676 Fresh wipes 3 h137 Scan5 min
‹ All servers77.34.111.162:28015
Offline Full Queue Fresh wipe Wipe due No query

My Local Server

Offline 77.34.111.162:28015 checked 26d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,923top 69%
Last wipe36d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does My Local Server wipe, and when?

Its rhythm cannot be told from the wipes of My Local Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 36 days 3 hours ago the current world was made.

Tags

Which tags does My Local Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from My Local Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does My Local Server appear in Rust Metrics lists and filters?

On Rust Metrics, My Local Server sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does My Local Server hold among Rust servers?

Ranking for My Local Server: #15,923 on seven-day player hours, top 69% of all ranked servers.

How full does My Local Server get?

My Local Server is not responding; status offline, last seen 26 days 7 hours ago.

Operator and location

Which location does My Local Server run from?

Reading: location. My Local Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 77.34.111.162:28015.

What Rust version is My Local Server on?

Reading: My Local Server, Rust network protocol 2633 and build 164530, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on My Local Server, and is it online?

Reading: offline. My Local Server last answered 26 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 2 October 2026.

Settings and map

What settings and rules apply on My Local Server?

No gather rate appears in the name: My Local Server. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is My Local Server on?

The game generates a procedural map for My Local Server.

Join

What do you do to join My Local Server?

To join: start Rust, press F1 and type client.connect 77.34.111.162:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp2
Max players The server holds 2 slots.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Protocol 2633: join only on the same game version.
cs164530
Build Build 164530.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.