Vladivostok_server
Online 77.34.10.44:28015 checked 11m ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 216/250
- 14/250
- 17/250
- 125/200
- 43/200
- 39/100
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Vladivostok_server follow?
To tell the rhythm of Vladivostok_server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 25 days 14 hours ago the current world was made.
Lists and filters
How should you read the tags on Vladivostok_server?
Tags published by Vladivostok_server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Vladivostok_server?
Rust Metrics lists featuring Vladivostok_server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does Vladivostok_server sit in the rankings?
Ranking for Vladivostok_server: #2,234 on seven-day player hours, top 10% of all ranked servers.
What player count does Vladivostok_server carry?
2 of 10 slots are filled on Vladivostok_server right now. Seven-day check: 2 players on average. Peak reading: 2. Check: 48-hour peak. 05:00 UTC, 2 players on average.
Server details
What location is Vladivostok_server hosted in?
No region comes from Vladivostok_server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 77.34.10.44:28015.
What Rust version is Vladivostok_server on?
Rust network protocol 2634 and build 166652 on Windows is the build Vladivostok_server runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Vladivostok_server, and is it online now?
Reading: online. Vladivostok_server answers right now. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 2 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on Vladivostok_server?
Check: gather rate. The name Vladivostok_server does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Which map is live on Vladivostok_server?
Check: map. Procedural, generated by the game, on Vladivostok_server.
Connection
How do you connect to Vladivostok_server?
Press F1 in Rust and enter client.connect 77.34.10.44:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.