Staging Server
Offline 77.25.39.144:28025 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 455/500
- 448/475
- 950/1000
- 64/100
- 989/1000
- 23/250
Quick answers
from the figures on this pageWipe schedule
When does Staging Server wipe?
Its rhythm cannot be told from the wipes of Staging Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 27 days 22 hours ago.
Lists and filters
How should you read the tags on Staging Server?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166493 (Build): Game build reading: 166493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from Staging Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Staging Server?
These Rust Metrics lists carry Staging Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does Staging Server hold among Rust servers?
Ranking for Staging Server: #14,824 on seven-day player hours, top 63% of all ranked servers.
What player count does Staging Server carry?
Status for Staging Server: offline. Last seen 27 days 22 hours ago.
Server
Which location does Staging Server run from?
No region comes from Staging Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 77.25.39.144:28025.
What Rust version is Staging Server on?
Rust network protocol 2634 and build 166493 on Windows is the build Staging Server runs. Matching protocol is required to join. Let Steam update your game.
How reliable is Staging Server, and is it online now?
Staging Server reports offline. The last reading came 27 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 1 October 2026.
Settings and map
What settings and rules apply on Staging Server?
Reading the name gives no gather rate for Staging Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Connection
How do you connect to Staging Server?
Press F1 in Rust and enter client.connect 77.25.39.144:28025. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.