Solo PvE
Offline 77.239.164.19:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe timing
How often does Solo PvE wipe, and when?
To tell the rhythm of Solo PvE, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 44 days 3 hours ago.
Lists and filters
Which tags does Solo PvE carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from Solo PvE. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Solo PvE appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Solo PvE: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Solo PvE hold among Rust servers?
Ranking for Solo PvE: #15,025 on seven-day player hours, top – of all ranked servers.
What is the population on Solo PvE?
Reading for Solo PvE: offline at this moment; last seen 44 days 3 hours ago.
Operator and location
What location is Solo PvE hosted in?
Reading: location. Solo PvE gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 77.239.164.19:28015.
What Rust version is Solo PvE on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by Solo PvE. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Solo PvE, and is it online?
Solo PvE reports offline. The last reading came 44 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 14 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on Solo PvE?
No gather rate appears in the name: Solo PvE. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Solo PvE?
Procedural map on Solo PvE, made by the game's generator.
Connection
How do you connect to Solo PvE?
Check: join. Open Rust, press F1, then enter client.connect 77.239.164.19:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.