Rust Kids VRN
Online 77.238.129.115:28015 checked 10m ago
Server instruments
last reading Wed 21:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 52 · below 20 is lag, below 10 is badEntities
48 h range 106,375–109,058 · memory 3,625 MBUptime
4 days 13 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:53 UTC24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 410/500
- 274/300
- 40/250
- 35/250
- 76/100
- 92/200
Quick answers
from the figures on this pageReset cycle
What happens on Rust Kids VRN when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. 24 hours after the wipe, the crowd peaked on the latest wipe.
When does Rust Kids VRN wipe?
Its rhythm cannot be told from the wipes of Rust Kids VRN on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 24 days 10 hours ago the current world was made.
Tag meanings
Which tags does Rust Kids VRN carry, and what do they mean?
These are the tags Rust Kids VRN publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Rust Kids VRN?
Rust Metrics lists featuring Rust Kids VRN: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does Rust Kids VRN sit in the rankings?
Ranking for Rust Kids VRN: #5,332 on seven-day player hours, top 24% of all ranked servers.
What player count does Rust Kids VRN carry?
0 of 200 slots are filled on Rust Kids VRN right now. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 1 players, at 14:00 UTC over the last 48 hours.
Operator and location
Which location does Rust Kids VRN run from?
Reading: location. Rust Kids VRN gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 77.238.129.115:28015.
What Rust version is Rust Kids VRN on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Rust Kids VRN. Matching protocol is required to join. Let Steam update your game.
How does Rust Kids VRN perform?
Over the last 48 hours the average was 65 server fps; the floor was 52. Peak entity count: 109,058. Buildings, deployables and all else included. Memory peak: 4,136 MB. Expect lag when fps falls and entities climb.
Is Rust Kids VRN up, and how often does it stay up?
Rust Kids VRN reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 4 days 13 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What settings and rules apply on Rust Kids VRN?
Reading the name gives no gather rate for Rust Kids VRN. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is Rust Kids VRN on?
From seed 786787, the game generates the procedural map on Rust Kids VRN. Its size is 4,300. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
What do you do to join Rust Kids VRN?
Press F1 in Rust and enter client.connect 77.238.129.115:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.