RUST METRICSFlight deck · live data
Data live Servers11,713 Players47,275 Populated3,205 Fresh wipes 3 h100 Scan5 min
‹ All servers77.222.156.99:28015
Offline Full Queue Fresh wipe Wipe due No query

test a couple of things server

Offline 77.222.156.99:28015 checked 10d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,258top 69%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does test a couple of things server wipe, and when?

To tell the rhythm of test a couple of things server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 12 days 6 hours ago the current world was made.

Tags

How should you read the tags on test a couple of things server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from test a couple of things server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does test a couple of things server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry test a couple of things server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does test a couple of things server sit in the rankings?

Ranking for test a couple of things server: #15,258 on seven-day player hours, top 69% of all ranked servers.

What is the population on test a couple of things server?

Reading for test a couple of things server: offline at this moment; last seen 10 days 1 hours ago.

Server details

Where does test a couple of things server sit?

No region comes from test a couple of things server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 77.222.156.99:28015.

What Rust version is test a couple of things server on?

Reading: test a couple of things server, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is test a couple of things server, and is it online now?

Reading: offline. test a couple of things server last answered 10 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 17 October 2026, recorded by Rust Metrics.

Settings and map

What rules does test a couple of things server enforce, and what are its settings?

No gather rate appears in the name: test a couple of things server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on test a couple of things server?

Check: map. Procedural, generated by the game, on test a couple of things server.

Join

How can you get onto test a couple of things server?

To join: start Rust, press F1 and type client.connect 77.222.156.99:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.