combatland staging
Offline 77.191.248.95:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:07 UTC27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 395/500
- 242/300
- 41/250
- 31/250
- 69/100
- 80/200
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on combatland staging?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does combatland staging follow?
To tell the rhythm of combatland staging, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 27 days 7 hours ago.
Tag meanings
Which tags does combatland staging carry, and what do they mean?
Tags published by combatland staging, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166493 (Build): Game build reading: 166493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does combatland staging appear in Rust Metrics lists and filters?
On Rust Metrics, combatland staging sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does combatland staging sit in the rankings?
Player hours over seven days put combatland staging at #13,967, in the top 59% of all ranked servers.
How full does combatland staging get?
Reading for combatland staging: offline at this moment; last seen 27 days 5 hours ago.
Operator and location
Where does combatland staging sit?
No region comes from combatland staging. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 77.191.248.95:28015.
What Rust version is combatland staging on?
Rust network protocol 2634 and build 166493 on Windows is the build combatland staging runs. To get in, your game needs the same protocol; Steam applies the update.
Is combatland staging up, and how often does it stay up?
Reading: offline. combatland staging last answered 27 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 1 October 2026.
Settings and map
What rules does combatland staging enforce, and what are its settings?
Check: gather rate. The name combatland staging does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on combatland staging?
The game generates a procedural map for combatland staging.
Join
How can you get onto combatland staging?
Check: join. Open Rust, press F1, then enter client.connect 77.191.248.95:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.