GW4 UN MAP
Offline 77.186.59.126:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 280/300
- 230/250
- 20/250
- 21/250
- 26/100
- 107/200
Quick answers
from the figures on this pageWipe schedule
How often does GW4 UN MAP wipe, and when?
Its rhythm cannot be told from the wipes of GW4 UN MAP on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 27 days 13 hours ago the current world was made.
Lists and filters
Which tags does GW4 UN MAP carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Game build reading: 166494; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from GW4 UN MAP. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show GW4 UN MAP?
On Rust Metrics, GW4 UN MAP sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does GW4 UN MAP sit in the rankings?
Ranking for GW4 UN MAP: #13,870 on seven-day player hours, top 60% of all ranked servers.
How full does GW4 UN MAP get?
Status for GW4 UN MAP: offline. Last seen 27 days 11 hours ago.
Server
Which location does GW4 UN MAP run from?
No region tag on GW4 UN MAP. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 77.186.59.126:28015.
What Rust version is GW4 UN MAP on?
Rust network protocol 2634 and build 166494 on Windows is the build GW4 UN MAP runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is GW4 UN MAP, and is it online now?
Check: connection. GW4 UN MAP is offline at this moment. Last contact was 27 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 1 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on GW4 UN MAP?
Check: gather rate. The name GW4 UN MAP does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Join
How do you connect to GW4 UN MAP?
Press F1 in Rust and enter client.connect 77.186.59.126:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.