RUST METRICSFlight deck · live data
Data live Servers11,806 Players72,381 Populated3,700 Fresh wipes 3 h114 Scan5 min
‹ All servers77.183.239.218:28015
Offline Full Queue Fresh wipe Wipe due No query

My Local Test Server [No EAC]

Offline 77.183.239.218:28015 checked 9d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,317top 70%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does My Local Test Server [No EAC] wipe?

The rhythm of My Local Test Server [No EAC]'s wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 9 days 7 hours ago the current world was made.

Tags

Which tags does My Local Test Server [No EAC] carry, and what do they mean?

Tags published by My Local Test Server [No EAC], read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show My Local Test Server [No EAC]?

On Rust Metrics, My Local Test Server [No EAC] sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does My Local Test Server [No EAC] sit in the rankings?

Ranking for My Local Test Server [No EAC]: #15,317 on seven-day player hours, top 70% of all ranked servers.

What player count does My Local Test Server [No EAC] carry?

My Local Test Server [No EAC] is not responding; status offline, last seen 9 days 7 hours ago.

Server

Which location does My Local Test Server [No EAC] run from?

Reading: location. My Local Test Server [No EAC] gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 77.183.239.218:28015.

What Rust version is My Local Test Server [No EAC] on?

Rust network protocol 2634 and build 167781 on Windows is the build My Local Test Server [No EAC] runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is My Local Test Server [No EAC], and is it online now?

My Local Test Server [No EAC] reports offline. The last reading came 9 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 19 October 2026.

Map and rules

How is My Local Test Server [No EAC] configured, and what rules are in force?

Reading the name gives no gather rate for My Local Test Server [No EAC]. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is off.

What map is My Local Test Server [No EAC] on?

Procedural map on My Local Test Server [No EAC], made by the game's generator.

Join

What do you do to join My Local Test Server [No EAC]?

Check: join. Open Rust, press F1, then enter client.connect 77.183.239.218:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.