combatland
Offline 77.13.212.67:28015 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 567/575
- 378/400
- 41/250
- 43/250
- 158/200
- 79/100
Quick answers
from the figures on this pageWipe schedule
How often does combatland wipe, and when?
The rhythm of combatland's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 44 days 21 hours ago.
Tag meanings
Which tags does combatland carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from combatland. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does combatland appear in Rust Metrics lists and filters?
On Rust Metrics, combatland sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does combatland sit in the rankings?
Ranking for combatland: #13,254 on seven-day player hours, top – of all ranked servers.
How full does combatland get?
Status for combatland: offline. Last seen 39 days 22 hours ago.
Server details
Which location does combatland run from?
No region comes from combatland. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 77.13.212.67:28015.
What Rust version is combatland on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by combatland. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is combatland, and is it online now?
Reading: offline. combatland last answered 39 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 18 September 2026.
Map and rules
What rules does combatland enforce, and what are its settings?
Check: gather rate. The name combatland does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is combatland on?
The game generates a procedural map for combatland.
Join
How do you connect to combatland?
Press F1 in Rust and enter client.connect 77.13.212.67:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.