combatland staging
Offline 77.11.239.193:28015 checked 29d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 17:08 UTC29d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 411/400
- 336/350
- 35/250
- 34/250
- 44/100
- 140/200
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on combatland staging?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does combatland staging follow?
Its rhythm cannot be told from the wipes of combatland staging on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 29 days 12 hours ago the current world was made.
Tag meanings
How should you read the tags on combatland staging?
Tags published by combatland staging, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166257 (Build): The server runs game build 166257; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does combatland staging appear in Rust Metrics lists and filters?
On Rust Metrics, combatland staging sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does combatland staging sit in the rankings?
Ranking for combatland staging: #14,450 on seven-day player hours, top 60% of all ranked servers.
How full does combatland staging get?
combatland staging is not responding; status offline, last seen 29 days 12 hours ago.
Server
Where does combatland staging sit?
Reading: location. combatland staging gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 77.11.239.193:28015.
What Rust version is combatland staging on?
Reading: combatland staging, Rust network protocol 2634 and build 166257, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is combatland staging, and is it online now?
Reading: offline. combatland staging last answered 29 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 29 September 2026.
Settings and map
How is combatland staging configured, and what rules are in force?
Check: gather rate. The name combatland staging does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on combatland staging?
The game generates a procedural map for combatland staging.
Connection
What do you do to join combatland staging?
Check: join. Open Rust, press F1, then enter client.connect 77.11.239.193:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.