RUST METRICSFlight deck · live data
Data live Servers11,736 Players50,841 Populated3,279 Fresh wipes 3 h115 Scan5 min
‹ All servers76.84.20.119:28015
Offline Full Queue Fresh wipe Wipe due No query

My Untitled Rust Server

Offline 76.84.20.119:28015 checked 1d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#12,805top 58%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Memory–48 h peak 1 players
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctSat 3 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 17:07 UTC2d ago 1 – running 0
Sat 3 Oct, 00:14 UTC25d ago 1 held half 23.7 days 0
Sun 27 Sep, 15:18 UTC31d ago 1 held half 5.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on My Untitled Rust Server when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. 7 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

When does My Untitled Rust Server wipe?

There is no next wipe to predict: My Untitled Rust Server wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 2 days 6 hours ago the current world was made.

Tag meanings

Which tags does My Untitled Rust Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from My Untitled Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does My Untitled Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring My Untitled Rust Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player count

Where does My Untitled Rust Server sit in the rankings?

Ranking for My Untitled Rust Server: #12,805 on seven-day player hours, top 58% of all ranked servers.

What player count does My Untitled Rust Server carry?

Status for My Untitled Rust Server: offline. Last seen 46 hours ago. Seven-day check: 0 players on average. Peak reading: 1. The last 48 hours peaked at 01:00 UTC, averaging 1 players at that hour.

Operator and location

Which location does My Untitled Rust Server run from?

No region tag on My Untitled Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 76.84.20.119:28015.

What Rust version is My Untitled Rust Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by My Untitled Rust Server. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on My Untitled Rust Server, and is it online?

Check: connection. My Untitled Rust Server is offline at this moment. Last contact was 46 hours ago. Uptime for the last 7 full days: 4 of 168 hours, or 2%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on My Untitled Rust Server?

Check: gather rate. The name My Untitled Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on My Untitled Rust Server?

Check: map. Procedural, generated by the game, on My Untitled Rust Server.

How to join

How can you get onto My Untitled Rust Server?

To join: start Rust, press F1 and type client.connect 76.84.20.119:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players Slots: 500.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.