RUST METRICSFlight deck · live data
Data live Servers11,894 Players99,159 Populated3,939 Fresh wipes 3 h396 Scan5 min
‹ All servers76.82.176.131:28015
Offline Full Queue Fresh wipe Wipe due No query

Hesitancy Waits (Local Edition)

Offline 76.82.176.131:28015 checked 3d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#12,549top 56%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Hesitancy Waits (Local Edition) wipe, and when?

Its rhythm cannot be told from the wipes of Hesitancy Waits (Local Edition) on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 3 days 13 hours ago.

Lists and filters

Which tags does Hesitancy Waits (Local Edition) carry, and what do they mean?

These are the tags Hesitancy Waits (Local Edition) publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs169102 (Build): Build 169102; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Hesitancy Waits (Local Edition)?

Rust Metrics lists featuring Hesitancy Waits (Local Edition): Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does Hesitancy Waits (Local Edition) sit in the rankings?

Ranking for Hesitancy Waits (Local Edition): #12,549 on seven-day player hours, top 56% of all ranked servers.

What player count does Hesitancy Waits (Local Edition) carry?

Hesitancy Waits (Local Edition) is not responding; status offline, last seen 3 days 10 hours ago. Seven-day check: 0 players on average. Peak reading: 1.

Server

Which location does Hesitancy Waits (Local Edition) run from?

No region comes from Hesitancy Waits (Local Edition). Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 76.82.176.131:28015.

What Rust version is Hesitancy Waits (Local Edition) on?

Version check: Rust network protocol 2635 and build 169102 on Windows, run by Hesitancy Waits (Local Edition). Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Hesitancy Waits (Local Edition), and is it online?

Reading: offline. Hesitancy Waits (Local Edition) last answered 3 days 10 hours ago. Reading: 0% uptime over the last 2 full days. It was up 0 of 48 hours. Reading: first seen 26 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on Hesitancy Waits (Local Edition)?

Check: gather rate. The name Hesitancy Waits (Local Edition) does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is Hesitancy Waits (Local Edition) on?

Procedural map on Hesitancy Waits (Local Edition), made by the game's generator.

Join

What do you do to join Hesitancy Waits (Local Edition)?

Press F1 in Rust and enter client.connect 76.82.176.131:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs169102,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs169102
Build Build 169102.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.