Hesitancy Waits (Local Edition)
Offline 76.82.176.131:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 385/425
- 458/500
- 988/1000
- 56/100
- 979/1000
- 28/250
Quick answers
from the figures on this pageWipe timing
How often does Hesitancy Waits (Local Edition) wipe, and when?
Its rhythm cannot be told from the wipes of Hesitancy Waits (Local Edition) on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 3 days 13 hours ago.
Lists and filters
Which tags does Hesitancy Waits (Local Edition) carry, and what do they mean?
These are the tags Hesitancy Waits (Local Edition) publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs169102 (Build): Build 169102; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Hesitancy Waits (Local Edition)?
Rust Metrics lists featuring Hesitancy Waits (Local Edition): Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does Hesitancy Waits (Local Edition) sit in the rankings?
Ranking for Hesitancy Waits (Local Edition): #12,549 on seven-day player hours, top 56% of all ranked servers.
What player count does Hesitancy Waits (Local Edition) carry?
Hesitancy Waits (Local Edition) is not responding; status offline, last seen 3 days 10 hours ago. Seven-day check: 0 players on average. Peak reading: 1.
Server
Which location does Hesitancy Waits (Local Edition) run from?
No region comes from Hesitancy Waits (Local Edition). Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 76.82.176.131:28015.
What Rust version is Hesitancy Waits (Local Edition) on?
Version check: Rust network protocol 2635 and build 169102 on Windows, run by Hesitancy Waits (Local Edition). Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Hesitancy Waits (Local Edition), and is it online?
Reading: offline. Hesitancy Waits (Local Edition) last answered 3 days 10 hours ago. Reading: 0% uptime over the last 2 full days. It was up 0 of 48 hours. Reading: first seen 26 October 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on Hesitancy Waits (Local Edition)?
Check: gather rate. The name Hesitancy Waits (Local Edition) does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is Hesitancy Waits (Local Edition) on?
Procedural map on Hesitancy Waits (Local Edition), made by the game's generator.
Join
What do you do to join Hesitancy Waits (Local Edition)?
Press F1 in Rust and enter client.connect 76.82.176.131:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.