RUST METRICSFlight deck · live data
Data live Servers11,757 Players76,262 Populated3,727 Fresh wipes 3 h140 Scan5 min
‹ All servers76.8.147.208:28015
Offline Full Queue Fresh wipe Wipe due No query

Private Server

Offline 76.8.147.208:28015 checked 12h ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,432top 69%
Last wipe12h agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
No rank history yet.

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Private Server follow?

The rhythm of Private Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 12 hours ago the current world was made.

Lists and filters

How should you read the tags on Private Server?

These are the tags Private Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Private Server?

Rust Metrics lists featuring Private Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

What position does Private Server hold among Rust servers?

Ranking for Private Server: #15,432 on seven-day player hours, top 69% of all ranked servers.

What player count does Private Server carry?

Private Server is not responding; status offline, last seen 12 hours ago. Seven-day reading: 0 players on average.

Operator and location

Which location does Private Server run from?

No region tag on Private Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 76.8.147.208:28015.

What Rust version is Private Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Private Server. Matching protocol is required to join. Let Steam update your game.

Is Private Server up, and how often does it stay up?

Reading: offline. Private Server last answered 12 hours ago. The first sighting on Rust Metrics was 28 October 2026.

Rules and settings

How is Private Server configured, and what rules are in force?

No gather rate appears in the name: Private Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is Private Server on?

The game generates a procedural map for Private Server.

Connection

How can you get onto Private Server?

Check: join. Open Rust, press F1, then enter client.connect 76.8.147.208:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp2
Max players The server holds 2 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.