RUST METRICSFlight deck · live data
Data live Servers11,674 Players54,186 Populated3,387 Fresh wipes 3 h89 Scan5 min
‹ All servers76.71.203.193:28015
Offline Full Queue Fresh wipe Wipe due No query

RustRearm private news capture

Offline 76.71.203.193:28015 checked 4d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,399top 69%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does RustRearm private news capture wipe, and when?

Its rhythm cannot be told from the wipes of RustRearm private news capture on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 5 days 11 hours ago.

Tags

How should you read the tags on RustRearm private news capture?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): Slots: 4; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168931 (Build): The server runs game build 168931; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from RustRearm private news capture. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does RustRearm private news capture appear in Rust Metrics lists and filters?

Rust Metrics lists featuring RustRearm private news capture: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

Where does RustRearm private news capture sit in the rankings?

Player hours over seven days put RustRearm private news capture at #15,399, in the top 69% of all ranked servers.

What player count does RustRearm private news capture carry?

RustRearm private news capture is not responding; status offline, last seen 4 days 17 hours ago. A seven-day average of 0 players is the reading.

Server details

Which location does RustRearm private news capture run from?

No region comes from RustRearm private news capture. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 76.71.203.193:28015.

What Rust version is RustRearm private news capture on?

Reading: RustRearm private news capture, Rust network protocol 2635 and build 168931, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is RustRearm private news capture up, and how often does it stay up?

Reading: offline. RustRearm private news capture last answered 4 days 17 hours ago. Reading: 0% uptime over the last 4 full days. It was up 0 of 96 hours. The first sighting on Rust Metrics was 23 October 2026.

Map and rules

How is RustRearm private news capture configured, and what rules are in force?

Reading the name gives no gather rate for RustRearm private news capture. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on RustRearm private news capture?

The game generates a procedural map for RustRearm private news capture.

Connection

What do you do to join RustRearm private news capture?

Press F1 in Rust and enter client.connect 76.71.203.193:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168931,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp4
Max players Slots: 4.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168931
Build The server runs game build 168931.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.