RustRearm private news capture
Offline 76.71.203.193:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 500/250
- 328/325
- 34/250
- 36/250
- 165/200
- 74/100
Quick answers
from the figures on this pageWipe timing
How often does RustRearm private news capture wipe, and when?
Its rhythm cannot be told from the wipes of RustRearm private news capture on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 5 days 11 hours ago.
Tags
How should you read the tags on RustRearm private news capture?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): Slots: 4; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168931 (Build): The server runs game build 168931; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from RustRearm private news capture. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does RustRearm private news capture appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RustRearm private news capture: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does RustRearm private news capture sit in the rankings?
Player hours over seven days put RustRearm private news capture at #15,399, in the top 69% of all ranked servers.
What player count does RustRearm private news capture carry?
RustRearm private news capture is not responding; status offline, last seen 4 days 17 hours ago. A seven-day average of 0 players is the reading.
Server details
Which location does RustRearm private news capture run from?
No region comes from RustRearm private news capture. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 76.71.203.193:28015.
What Rust version is RustRearm private news capture on?
Reading: RustRearm private news capture, Rust network protocol 2635 and build 168931, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is RustRearm private news capture up, and how often does it stay up?
Reading: offline. RustRearm private news capture last answered 4 days 17 hours ago. Reading: 0% uptime over the last 4 full days. It was up 0 of 96 hours. The first sighting on Rust Metrics was 23 October 2026.
Map and rules
How is RustRearm private news capture configured, and what rules are in force?
Reading the name gives no gather rate for RustRearm private news capture. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on RustRearm private news capture?
The game generates a procedural map for RustRearm private news capture.
Connection
What do you do to join RustRearm private news capture?
Press F1 in Rust and enter client.connect 76.71.203.193:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.