RUST METRICSFlight deck · live data
Data live Servers11,757 Players76,262 Populated3,727 Fresh wipes 3 h140 Scan5 min
‹ All servers76.67.156.88:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust Test Server

Offline 76.67.156.88:28015 checked 34d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,508top 71%
Last wipe221d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Rust Test Server wipe, and when?

To tell the rhythm of Rust Test Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 221 days 7 hours ago.

Tags

Which tags does Rust Test Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2622 (Protocol): Match the game version: protocol 2622 is required; cs145743 (Build): The server runs game build 145743; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $rca1 (Region code): Region code reading: ca1 from Rust Test Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Rust Test Server?

On Rust Metrics, Rust Test Server sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Rust Test Server hold among Rust servers?

Ranking for Rust Test Server: #15,508 on seven-day player hours, top 71% of all ranked servers.

What is the population on Rust Test Server?

Reading for Rust Test Server: offline at this moment; last seen 34 days 15 hours ago.

Server details

Which location does Rust Test Server run from?

No region comes from Rust Test Server, and its region code is ca1. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 76.67.156.88:28015.

What Rust version is Rust Test Server on?

Version check: Rust network protocol 2622 and build 145743 on Windows, run by Rust Test Server. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Rust Test Server, and is it online?

Check: connection. Rust Test Server is offline at this moment. Last contact was 34 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 23 September 2026.

Settings and map

What rules does Rust Test Server enforce, and what are its settings?

Reading the name gives no gather rate for Rust Test Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. VAC is off. That is Valve's anti-cheat.

What map is Rust Test Server on?

The game generates a procedural map for Rust Test Server.

Connection

How do you connect to Rust Test Server?

To join: start Rust, press F1 and type client.connect 76.67.156.88:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$rca1,v2622,gmrust,cs145743,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players Slots: 1.
ts8
Group limit The game default applies: teams of up to 8.
v2622
Protocol Match the game version: protocol 2622 is required.
cs145743
Build The server runs game build 145743.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$rca1
Region code Region code reading: ca1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.