Private Test Server|Mostly offline
Offline 76.190.236.79:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 513/525
- 409/450
- 52/250
- 55/250
- 57/100
- 153/200
Quick answers
from the figures on this pageWipe timing
How often does Private Test Server|Mostly offline wipe, and when?
Its rhythm cannot be told from the wipes of Private Test Server|Mostly offline on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 47 days 14 hours ago.
Tag meanings
Which tags does Private Test Server|Mostly offline carry, and what do they mean?
These are the tags Private Test Server|Mostly offline publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): The server runs game build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Private Test Server|Mostly offline?
On Rust Metrics, Private Test Server|Mostly offline sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does Private Test Server|Mostly offline sit in the rankings?
Ranking for Private Test Server|Mostly offline: #11,763 on seven-day player hours, top – of all ranked servers.
What is the population on Private Test Server|Mostly offline?
Reading for Private Test Server|Mostly offline: offline at this moment; last seen 40 days 11 hours ago.
Server details
Where does Private Test Server|Mostly offline sit?
No region tag on Private Test Server|Mostly offline. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 76.190.236.79:28015.
What Rust version is Private Test Server|Mostly offline on?
Reading: Private Test Server|Mostly offline, Rust network protocol 2633 and build 164530, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Private Test Server|Mostly offline, and is it online?
Private Test Server|Mostly offline reports offline. The last reading came 40 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 17 September 2026.
Settings and map
What rules does Private Test Server|Mostly offline enforce, and what are its settings?
Check: gather rate. The name Private Test Server|Mostly offline does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Private Test Server|Mostly offline?
Check: map. Procedural, generated by the game, on Private Test Server|Mostly offline.
Join
How can you get onto Private Test Server|Mostly offline?
Press F1 in Rust and enter client.connect 76.190.236.79:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.