clssttial
Offline 76.184.204.35:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageReset cycle
When does clssttial wipe?
Its rhythm cannot be told from the wipes of clssttial on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 53 days 14 hours ago.
Lists and filters
Which tags does clssttial carry, and what do they mean?
Tags published by clssttial, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163207 (Build): Game build reading: 163207; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does clssttial appear in Rust Metrics lists and filters?
On Rust Metrics, clssttial sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does clssttial sit in the rankings?
Ranking for clssttial: #16,408 on seven-day player hours, top 69% of all ranked servers.
What player count does clssttial carry?
Status for clssttial: offline. Last seen 27 days 3 hours ago.
Server details
Where does clssttial sit?
No region comes from clssttial. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 76.184.204.35:28015.
What Rust version is clssttial on?
Reading: clssttial, Rust network protocol 2633 and build 163207, Linux. Matching protocol is required to join. Let Steam update your game.
How reliable is clssttial, and is it online now?
Reading: offline. clssttial last answered 27 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 14 September 2026.
Rules and settings
How is clssttial configured, and what rules are in force?
Reading the name gives no gather rate for clssttial. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is clssttial on?
The game generates a procedural map for clssttial.
Connection
How can you get onto clssttial?
To join: start Rust, press F1 and type client.connect 76.184.204.35:28015. Or press Launch Rust here and Steam opens the game and connects you.