RUST METRICSFlight deck · live data
Data live Servers11,628 Players36,679 Populated2,939 Fresh wipes 3 h89 Scan5 min
‹ All servers76.174.84.112:28015
Offline Full Queue Fresh wipe Wipe due No query

Hesitancy Waits (Local Edition)

Offline 76.174.84.112:28015 checked 30d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,949top 72%
Last wipe33d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep30 Sep2 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Hesitancy Waits (Local Edition) wipe?

Its rhythm cannot be told from the wipes of Hesitancy Waits (Local Edition) on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 33 days 11 hours ago.

Lists and filters

How should you read the tags on Hesitancy Waits (Local Edition)?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs165756 (Build): Game build reading: 165756; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from Hesitancy Waits (Local Edition). Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Hesitancy Waits (Local Edition) appear in Rust Metrics lists and filters?

On Rust Metrics, Hesitancy Waits (Local Edition) sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does Hesitancy Waits (Local Edition) sit in the rankings?

Player hours over seven days put Hesitancy Waits (Local Edition) at #16,949, in the top 72% of all ranked servers.

What player count does Hesitancy Waits (Local Edition) carry?

Reading for Hesitancy Waits (Local Edition): offline at this moment; last seen 30 days 22 hours ago.

Server details

What location is Hesitancy Waits (Local Edition) hosted in?

No region tag on Hesitancy Waits (Local Edition). Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 76.174.84.112:28015.

What Rust version is Hesitancy Waits (Local Edition) on?

Reading: Hesitancy Waits (Local Edition), Rust network protocol 2634 and build 165756, Windows. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Hesitancy Waits (Local Edition), and is it online?

Check: connection. Hesitancy Waits (Local Edition) is offline at this moment. Last contact was 30 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 24 September 2026, recorded by Rust Metrics.

Map and rules

How is Hesitancy Waits (Local Edition) configured, and what rules are in force?

No gather rate appears in the name: Hesitancy Waits (Local Edition). No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Connection

How do you connect to Hesitancy Waits (Local Edition)?

Press F1 in Rust and enter client.connect 76.174.84.112:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs165756,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs165756
Build Game build reading: 165756.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.