RUST METRICSFlight deck · live data
Data live Servers11,634 Players41,075 Populated2,828 Fresh wipes 3 h109 Scan5 min
‹ All servers76.114.163.245:28015
Offline Full Queue Fresh wipe Wipe due No query

HTNetwork Rust Server

Offline 76.114.163.245:28015 checked 18d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,187top 65%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does HTNetwork Rust Server wipe, and when?

Its rhythm cannot be told from the wipes of HTNetwork Rust Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 18 days 2 hours ago.

Tag meanings

Which tags does HTNetwork Rust Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from HTNetwork Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show HTNetwork Rust Server?

These Rust Metrics lists carry HTNetwork Rust Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does HTNetwork Rust Server hold among Rust servers?

Ranking for HTNetwork Rust Server: #14,187 on seven-day player hours, top 65% of all ranked servers.

How full does HTNetwork Rust Server get?

Status for HTNetwork Rust Server: offline. Last seen 18 days 2 hours ago.

Server

Which location does HTNetwork Rust Server run from?

No region tag on HTNetwork Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 76.114.163.245:28015.

What Rust version is HTNetwork Rust Server on?

Version check: Rust network protocol 2634 and build 167398 on Windows, run by HTNetwork Rust Server. Check: protocol. To join, your game must match; Steam handles the update.

Is HTNetwork Rust Server up, and how often does it stay up?

HTNetwork Rust Server reports offline. The last reading came 18 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 12 October 2026.

Settings and map

What settings and rules apply on HTNetwork Rust Server?

No gather rate appears in the name: HTNetwork Rust Server. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on HTNetwork Rust Server?

Procedural map on HTNetwork Rust Server, made by the game's generator.

Join

What do you do to join HTNetwork Rust Server?

To join: start Rust, press F1 and type client.connect 76.114.163.245:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build Build 167398.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.