Name of Server as Shown on the Client Server List
Offline 75.62.237.90:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 163/250
- 107/200
- 16/250
- 16/250
- 15/100
- 19/200
Quick answers
from the figures on this pageWipe schedule
When does Name of Server as Shown on the Client Server List wipe?
The rhythm of Name of Server as Shown on the Client Server List's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 11 days 2 hours ago the current world was made.
Tags
How should you read the tags on Name of Server as Shown on the Client Server List?
These are the tags Name of Server as Shown on the Client Server List publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Name of Server as Shown on the Client Server List appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Name of Server as Shown on the Client Server List: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does Name of Server as Shown on the Client Server List sit in the rankings?
Ranking for Name of Server as Shown on the Client Server List: #15,353 on seven-day player hours, top 69% of all ranked servers.
What is the population on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is not responding; status offline, last seen 3 days 5 hours ago. Seven-day reading: 0 players on average.
Operator and location
Where does Name of Server as Shown on the Client Server List sit?
No region comes from Name of Server as Shown on the Client Server List. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 75.62.237.90:28015.
What Rust version is Name of Server as Shown on the Client Server List on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Name of Server as Shown on the Client Server List. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Name of Server as Shown on the Client Server List, and is it online?
Reading: offline. Name of Server as Shown on the Client Server List last answered 3 days 5 hours ago. Uptime for the last 7 full days: 5 of 168 hours, or 3%. Reading: first seen 18 October 2026, recorded by Rust Metrics.
Map and rules
How is Name of Server as Shown on the Client Server List configured, and what rules are in force?
Reading the name gives no gather rate for Name of Server as Shown on the Client Server List. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on Name of Server as Shown on the Client Server List?
The game generates a procedural map for Name of Server as Shown on the Client Server List.
How to join
How can you get onto Name of Server as Shown on the Client Server List?
Check: join. Open Rust, press F1, then enter client.connect 75.62.237.90:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.