RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h42 Scan5 min
‹ All servers75.182.116.11:28015
Offline Full Queue Fresh wipe Wipe due No query

PLANETA DE APOLO

Offline 75.182.116.11:28015 checked 26d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,938top 69%
Last wipe35d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep29 Sep3 Oct6 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does PLANETA DE APOLO wipe, and when?

Its rhythm cannot be told from the wipes of PLANETA DE APOLO on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 35 days 16 hours ago.

Lists and filters

How should you read the tags on PLANETA DE APOLO?

These are the tags PLANETA DE APOLO publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show PLANETA DE APOLO?

These Rust Metrics lists carry PLANETA DE APOLO: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does PLANETA DE APOLO sit in the rankings?

Ranking for PLANETA DE APOLO: #15,938 on seven-day player hours, top 69% of all ranked servers.

How full does PLANETA DE APOLO get?

Status for PLANETA DE APOLO: offline. Last seen 26 days 16 hours ago.

Server details

Where does PLANETA DE APOLO sit?

Reading: location. PLANETA DE APOLO gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 75.182.116.11:28015.

What Rust version is PLANETA DE APOLO on?

Version check: Rust network protocol 2633 and build 165217 on Windows, run by PLANETA DE APOLO. Matching protocol is required to join. Let Steam update your game.

Is PLANETA DE APOLO up, and how often does it stay up?

PLANETA DE APOLO reports offline. The last reading came 26 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 23 September 2026.

Map and rules

How is PLANETA DE APOLO configured, and what rules are in force?

Check: gather rate. The name PLANETA DE APOLO does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is PLANETA DE APOLO on?

Check: map. Procedural, generated by the game, on PLANETA DE APOLO.

Join

How do you connect to PLANETA DE APOLO?

Press F1 in Rust and enter client.connect 75.182.116.11:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build Build 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.