RedsTestServer
Offline 75.178.1.232:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 216/250
- 14/250
- 17/250
- 125/200
- 43/200
- 39/100
Quick answers
from the figures on this pageWipe schedule
When does RedsTestServer wipe?
Its rhythm cannot be told from the wipes of RedsTestServer on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 9 days 7 hours ago.
Tag meanings
How should you read the tags on RedsTestServer?
Tags published by RedsTestServer, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show RedsTestServer?
Rust Metrics lists featuring RedsTestServer: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does RedsTestServer sit in the rankings?
Ranking for RedsTestServer: #13,093 on seven-day player hours, top 59% of all ranked servers.
What player count does RedsTestServer carry?
Status for RedsTestServer: offline. Last seen 7 days 5 hours ago.
Server details
Which location does RedsTestServer run from?
Reading: location. RedsTestServer gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 75.178.1.232:28015.
What Rust version is RedsTestServer on?
Reading: RedsTestServer, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is RedsTestServer up, and how often does it stay up?
Check: connection. RedsTestServer is offline at this moment. Last contact was 7 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 18 October 2026, recorded by Rust Metrics.
Rules and settings
How is RedsTestServer configured, and what rules are in force?
Check: gather rate. The name RedsTestServer does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is RedsTestServer on?
The game generates a procedural map for RedsTestServer.
Connection
How do you connect to RedsTestServer?
To join: start Rust, press F1 and type client.connect 75.178.1.232:28015. Or press Launch Rust here and Steam opens the game and connects you.