HNETRust
Offline 75.163.72.85:28015 checked 11d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 330/375
- 220/250
- 37/250
- 31/250
- 55/100
- 78/200
Quick answers
from the figures on this pageReset cycle
How often does HNETRust wipe, and when?
To tell the rhythm of HNETRust, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 54 days 9 hours ago the current world was made.
Lists and filters
Which tags does HNETRust carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from HNETRust. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show HNETRust?
On Rust Metrics, HNETRust sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does HNETRust hold among Rust servers?
Ranking for HNETRust: #15,202 on seven-day player hours, top 70% of all ranked servers.
How full does HNETRust get?
HNETRust is not responding; status offline, last seen 11 days 19 hours ago.
Server
What location is HNETRust hosted in?
Reading: location. HNETRust gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 75.163.72.85:28015.
What Rust version is HNETRust on?
Rust network protocol 2633 and build 165217 on Linux is the build HNETRust runs. Matching protocol is required to join. Let Steam update your game.
How reliable is HNETRust, and is it online now?
Reading: offline. HNETRust last answered 11 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 17 October 2026, recorded by Rust Metrics.
Settings and map
What rules does HNETRust enforce, and what are its settings?
No gather rate appears in the name: HNETRust. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is HNETRust on?
Procedural map on HNETRust, made by the game's generator.
Join
How can you get onto HNETRust?
Check: join. Open Rust, press F1, then enter client.connect 75.163.72.85:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.