CodexLocalResearch
Offline 75.13.230.234:28015 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 109/250
- 127/200
- 467/575
- 29/100
- 534/650
- 445/525
Quick answers
from the figures on this pageReset cycle
When does CodexLocalResearch wipe?
The rhythm of CodexLocalResearch's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 10 days 6 hours ago.
Tags
Which tags does CodexLocalResearch carry, and what do they mean?
Tags published by CodexLocalResearch, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show CodexLocalResearch?
These Rust Metrics lists carry CodexLocalResearch: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does CodexLocalResearch sit in the rankings?
Player hours over seven days put CodexLocalResearch at #15,306, in the top 70% of all ranked servers.
What is the population on CodexLocalResearch?
Reading for CodexLocalResearch: offline at this moment; last seen 10 days 6 hours ago.
Operator and location
Where does CodexLocalResearch sit?
No region tag on CodexLocalResearch. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 75.13.230.234:28015.
What Rust version is CodexLocalResearch on?
Rust network protocol 2634 and build 167781 on Linux is the build CodexLocalResearch runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on CodexLocalResearch, and is it online?
Reading: offline. CodexLocalResearch last answered 10 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 19 October 2026.
Rules and settings
What rules does CodexLocalResearch enforce, and what are its settings?
Reading the name gives no gather rate for CodexLocalResearch. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is off.
What map is CodexLocalResearch on?
The game generates a procedural map for CodexLocalResearch.
Connection
How do you connect to CodexLocalResearch?
Press F1 in Rust and enter client.connect 75.13.230.234:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.