RUST METRICSFlight deck · live data
Data live Servers11,802 Players85,272 Populated3,898 Fresh wipes 3 h165 Scan5 min
‹ All servers74.89.91.152:28015
Offline Full Queue Fresh wipe Wipe due No query

Server name on in-game server list

Offline 74.89.91.152:28015 checked 5d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,437top 69%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep23 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Server name on in-game server list wipe?

Its rhythm cannot be told from the wipes of Server name on in-game server list on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 5 days 17 hours ago the current world was made.

Tag meanings

How should you read the tags on Server name on in-game server list?

These are the tags Server name on in-game server list publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Server name on in-game server list?

These Rust Metrics lists carry Server name on in-game server list: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does Server name on in-game server list hold among Rust servers?

Ranking for Server name on in-game server list: #15,437 on seven-day player hours, top 69% of all ranked servers.

What player count does Server name on in-game server list carry?

Server name on in-game server list is not responding; status offline, last seen 5 days 17 hours ago. Check: player average. 0 over the last seven days.

Operator and location

Which location does Server name on in-game server list run from?

Reading: location. Server name on in-game server list gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 74.89.91.152:28015.

What Rust version is Server name on in-game server list on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Server name on in-game server list. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Server name on in-game server list, and is it online?

Server name on in-game server list reports offline. The last reading came 5 days 17 hours ago. Uptime for the last 7 full days: 1 of 168 hours, or 1%. Check: first contact. Rust Metrics logged it on 20 September 2026.

Map and rules

What rules does Server name on in-game server list enforce, and what are its settings?

Reading the name gives no gather rate for Server name on in-game server list. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on Server name on in-game server list?

Check: map. Procedural, generated by the game, on Server name on in-game server list.

Join

What do you do to join Server name on in-game server list?

To join: start Rust, press F1 and type client.connect 74.89.91.152:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players 5 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.