Rust Local Modded
Offline 74.77.210.249:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 334/350
- 7/250
- 20/250
- 129/225
- 64/225
- 33/100
Quick answers
from the figures on this pageWipe timing
What wipe timing does Rust Local Modded follow?
The rhythm of Rust Local Modded's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 44 days 7 hours ago.
Tag meanings
Which tags does Rust Local Modded carry, and what do they mean?
These are the tags Rust Local Modded publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Game build reading: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Rust Local Modded?
Rust Metrics lists featuring Rust Local Modded: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Rust Local Modded hold among Rust servers?
Player hours over seven days put Rust Local Modded at #15,143, in the top – of all ranked servers.
What is the population on Rust Local Modded?
Rust Local Modded is not responding; status offline, last seen 44 days 7 hours ago.
Server details
Which location does Rust Local Modded run from?
Reading: location. Rust Local Modded gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 74.77.210.249:28015.
What Rust version is Rust Local Modded on?
Reading: Rust Local Modded, Rust network protocol 2633 and build 163794, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Rust Local Modded, and is it online?
Reading: offline. Rust Local Modded last answered 44 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What rules does Rust Local Modded enforce, and what are its settings?
Reading the name gives no gather rate for Rust Local Modded. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is Rust Local Modded on?
Procedural map on Rust Local Modded, made by the game's generator.
How to join
How do you connect to Rust Local Modded?
Press F1 in Rust and enter client.connect 74.77.210.249:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.