My Solo World
Offline 74.59.161.158:28015 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 678/750
- 57/250
- 95/250
- 392/450
- 202/250
- 173/250
Quick answers
from the figures on this pageReset cycle
What wipe timing does My Solo World follow?
To tell the rhythm of My Solo World, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 44 days 7 hours ago.
Lists and filters
Which tags does My Solo World carry, and what do they mean?
These are the tags My Solo World publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does My Solo World appear in Rust Metrics lists and filters?
These Rust Metrics lists carry My Solo World: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does My Solo World hold among Rust servers?
Player hours over seven days put My Solo World at #12,924, in the top – of all ranked servers.
What player count does My Solo World carry?
My Solo World is not responding; status offline, last seen 43 days 11 hours ago.
Server
What location is My Solo World hosted in?
No region comes from My Solo World. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 74.59.161.158:28015.
What Rust version is My Solo World on?
Reading: My Solo World, Rust network protocol 2633 and build 163794, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is My Solo World up, and how often does it stay up?
Reading: offline. My Solo World last answered 43 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on My Solo World?
Reading the name gives no gather rate for My Solo World. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is My Solo World on?
Procedural map on My Solo World, made by the game's generator.
Join
What do you do to join My Solo World?
Press F1 in Rust and enter client.connect 74.59.161.158:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.