JDAVID56
Offline 74.244.67.105:28015 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 572/675
- 363/525
- 43/250
- 45/250
- 119/200
- 140/300
Quick answers
from the figures on this pageWipe schedule
What wipe timing does JDAVID56 follow?
To tell the rhythm of JDAVID56, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 21 days 1 hours ago.
Lists and filters
How should you read the tags on JDAVID56?
Tags published by JDAVID56, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): Build 167231; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show JDAVID56?
These Rust Metrics lists carry JDAVID56: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does JDAVID56 sit in the rankings?
Ranking for JDAVID56: #13,293 on seven-day player hours, top 60% of all ranked servers.
What player count does JDAVID56 carry?
JDAVID56 is not responding; status offline, last seen 18 days 23 hours ago.
Operator and location
What location is JDAVID56 hosted in?
No region tag on JDAVID56. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 74.244.67.105:28015.
What Rust version is JDAVID56 on?
Version check: Rust network protocol 2634 and build 167231 on Windows, run by JDAVID56. Matching protocol is required to join. Let Steam update your game.
How reliable is JDAVID56, and is it online now?
JDAVID56 reports offline. The last reading came 18 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 9 October 2026.
Settings and map
How is JDAVID56 configured, and what rules are in force?
Reading the name gives no gather rate for JDAVID56. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is JDAVID56 on?
Procedural map on JDAVID56, made by the game's generator.
How to join
What do you do to join JDAVID56?
Check: join. Open Rust, press F1, then enter client.connect 74.244.67.105:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.