Neolithic
Offline 74.244.53.30:28015 checked 42d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 476/500
- 280/300
- 39/250
- 31/250
- 88/100
- 111/200
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Neolithic follow?
The rhythm of Neolithic's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 118 days 16 hours ago the current world was made.
Tags
Which tags does Neolithic carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2627 (Protocol): Your game must run protocol 2627 to get in; cs155243 (Build): The server runs game build 155243; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from Neolithic. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Neolithic appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Neolithic: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does Neolithic sit in the rankings?
Ranking for Neolithic: #15,509 on seven-day player hours, top – of all ranked servers.
How full does Neolithic get?
Status for Neolithic: offline. Last seen 42 days 11 hours ago.
Operator and location
What location is Neolithic hosted in?
No region comes from Neolithic. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 74.244.53.30:28015.
What Rust version is Neolithic on?
Reading: Neolithic, Rust network protocol 2627 and build 155243, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Neolithic, and is it online now?
Reading: offline. Neolithic last answered 42 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 16 September 2026.
Map and rules
What rules does Neolithic enforce, and what are its settings?
Reading the name gives no gather rate for Neolithic. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
What map is Neolithic on?
The game generates a procedural map for Neolithic.
Connection
What do you do to join Neolithic?
To join: start Rust, press F1 and type client.connect 74.244.53.30:28015. Or press Launch Rust here and Steam opens the game and connects you.