Neolithic
Offline 74.244.53.182:28015 checked 1h ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 647/700
- 412/475
- 37/250
- 52/250
- 210/200
- 105/150
Quick answers
from the figures on this pageWipe timing
What wipe timing does Neolithic follow?
The rhythm of Neolithic's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 118 days 6 hours ago.
Tag meanings
Which tags does Neolithic carry, and what do they mean?
Tags published by Neolithic, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2627 (Protocol): Your game must run protocol 2627 to get in; cs155243 (Build): The server runs game build 155243; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Neolithic?
Rust Metrics lists featuring Neolithic: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Neolithic sit in the rankings?
Ranking for Neolithic: #15,423 on seven-day player hours, top 69% of all ranked servers.
How full does Neolithic get?
Reading for Neolithic: offline at this moment; last seen 1 hours ago. Seven-day reading: 0 players on average.
Server details
Where does Neolithic sit?
No region tag on Neolithic. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 74.244.53.182:28015.
What Rust version is Neolithic on?
Rust network protocol 2627 and build 155243 on Linux is the build Neolithic runs. To get in, your game needs the same protocol; Steam applies the update.
Is Neolithic up, and how often does it stay up?
Neolithic reports offline. The last reading came 1 hours ago. Reading: first seen 27 October 2026, recorded by Rust Metrics.
Map and rules
How is Neolithic configured, and what rules are in force?
Check: gather rate. The name Neolithic does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Neolithic?
The game generates a procedural map for Neolithic.
How to join
How do you connect to Neolithic?
Check: join. Open Rust, press F1, then enter client.connect 74.244.53.182:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.