RUST METRICSFlight deck · live data
Data live Servers11,733 Players69,565 Populated3,618 Fresh wipes 3 h128 Scan5 min
‹ All servers74.244.53.182:28015
Offline Full Queue Fresh wipe Wipe due No query

Neolithic

Offline 74.244.53.182:28015 checked 1h ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,423top 69%
Last wipe118d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

AveragePeak
0123408:0013:0018:0000:0005:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Neolithic follow?

The rhythm of Neolithic's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 118 days 6 hours ago.

Tag meanings

Which tags does Neolithic carry, and what do they mean?

Tags published by Neolithic, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2627 (Protocol): Your game must run protocol 2627 to get in; cs155243 (Build): The server runs game build 155243; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Neolithic?

Rust Metrics lists featuring Neolithic: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Neolithic sit in the rankings?

Ranking for Neolithic: #15,423 on seven-day player hours, top 69% of all ranked servers.

How full does Neolithic get?

Reading for Neolithic: offline at this moment; last seen 1 hours ago. Seven-day reading: 0 players on average.

Server details

Where does Neolithic sit?

No region tag on Neolithic. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 74.244.53.182:28015.

What Rust version is Neolithic on?

Rust network protocol 2627 and build 155243 on Linux is the build Neolithic runs. To get in, your game needs the same protocol; Steam applies the update.

Is Neolithic up, and how often does it stay up?

Neolithic reports offline. The last reading came 1 hours ago. Reading: first seen 27 October 2026, recorded by Rust Metrics.

Map and rules

How is Neolithic configured, and what rules are in force?

Check: gather rate. The name Neolithic does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Neolithic?

The game generates a procedural map for Neolithic.

How to join

How do you connect to Neolithic?

Check: join. Open Rust, press F1, then enter client.connect 74.244.53.182:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2627,gmrust,cs155243,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit Default limit in force: 8 per team.
v2627
Protocol Your game must run protocol 2627 to get in.
cs155243
Build The server runs game build 155243.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.