Rust34FF
Offline 74.244.221.10:28015 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 368/400
- 328/350
- 34/250
- 34/250
- 48/100
- 166/200
Quick answers
from the figures on this pageReset cycle
When does Rust34FF wipe?
Its rhythm cannot be told from the wipes of Rust34FF on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 27 days 5 hours ago.
Lists and filters
How should you read the tags on Rust34FF?
Tags published by Rust34FF, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp8 (Max players): 8 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Rust34FF?
On Rust Metrics, Rust34FF sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Rust34FF hold among Rust servers?
Player hours over seven days put Rust34FF at #15,345, in the top 70% of all ranked servers.
How full does Rust34FF get?
Rust34FF is not responding; status offline, last seen 9 days 5 hours ago.
Operator and location
Which location does Rust34FF run from?
No region tag on Rust34FF. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 74.244.221.10:28015.
What Rust version is Rust34FF on?
Reading: Rust34FF, Rust network protocol 2634 and build 167781, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Rust34FF, and is it online?
Reading: offline. Rust34FF last answered 9 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 18 October 2026.
Rules and settings
What settings and rules apply on Rust34FF?
No gather rate appears in the name: Rust34FF. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC off, Valve's system.
What map is Rust34FF on?
Procedural map on Rust34FF, made by the game's generator.
How to join
What do you do to join Rust34FF?
Press F1 in Rust and enter client.connect 74.244.221.10:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.