My Rust server | Powered by AMP
Offline 74.244.155.133:28015 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 176/250
- 125/200
- 19/250
- 14/250
- 18/100
- 23/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does My Rust server | Powered by AMP follow?
Its rhythm cannot be told from the wipes of My Rust server | Powered by AMP on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 51 days 1 hours ago the current world was made.
Tags
Which tags does My Rust server | Powered by AMP carry, and what do they mean?
Tags published by My Rust server | Powered by AMP, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show My Rust server | Powered by AMP?
On Rust Metrics, My Rust server | Powered by AMP sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does My Rust server | Powered by AMP hold among Rust servers?
Player hours over seven days put My Rust server | Powered by AMP at #15,443, in the top 67% of all ranked servers.
How full does My Rust server | Powered by AMP get?
Reading for My Rust server | Powered by AMP: offline at this moment; last seen 36 days 7 hours ago.
Server
What location is My Rust server | Powered by AMP hosted in?
No region tag on My Rust server | Powered by AMP. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 74.244.155.133:28015.
What Rust version is My Rust server | Powered by AMP on?
Version check: Rust network protocol 2633 and build 165217 on Linux, run by My Rust server | Powered by AMP. To get in, your game needs the same protocol; Steam applies the update.
How reliable is My Rust server | Powered by AMP, and is it online now?
Reading: offline. My Rust server | Powered by AMP last answered 36 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 19 September 2026.
Rules and settings
How is My Rust server | Powered by AMP configured, and what rules are in force?
Reading the name gives no gather rate for My Rust server | Powered by AMP. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
What map is My Rust server | Powered by AMP on?
Check: map. Procedural, generated by the game, on My Rust server | Powered by AMP.
Connection
How do you connect to My Rust server | Powered by AMP?
Press F1 in Rust and enter client.connect 74.244.155.133:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.