RUST METRICSFlight deck · live data
Data live Servers11,840 Players88,651 Populated4,028 Fresh wipes 3 h176 Scan5 min
‹ All servers74.244.154.92:28015
Online Full Queue Fresh wipe Wipe due No query

My Rust server | Powered by AMP

Online 74.244.154.92:28015 checked 9m ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,452top 69%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

AveragePeak
0123411:0012:0013:0014:0015:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does My Rust server | Powered by AMP wipe, and when?

The rhythm of My Rust server | Powered by AMP's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 11 days 22 hours ago the current world was made.

Lists and filters

Which tags does My Rust server | Powered by AMP carry, and what do they mean?

These are the tags My Rust server | Powered by AMP publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does My Rust server | Powered by AMP appear in Rust Metrics lists and filters?

Rust Metrics lists featuring My Rust server | Powered by AMP: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does My Rust server | Powered by AMP sit in the rankings?

Ranking for My Rust server | Powered by AMP: #15,452 on seven-day player hours, top 69% of all ranked servers.

How full does My Rust server | Powered by AMP get?

Current headcount on My Rust server | Powered by AMP: 0 players, 100 slots available. Seven-day reading: 0 players on average.

Server

Which location does My Rust server | Powered by AMP run from?

No region comes from My Rust server | Powered by AMP. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 74.244.154.92:28015.

What Rust version is My Rust server | Powered by AMP on?

Rust network protocol 2635 and build 168909 on Linux is the build My Rust server | Powered by AMP runs. Matching protocol is required to join. Let Steam update your game.

Is My Rust server | Powered by AMP up, and how often does it stay up?

Reading: online. My Rust server | Powered by AMP answers right now. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 22 September 2026.

Map and rules

What rules does My Rust server | Powered by AMP enforce, and what are its settings?

No gather rate appears in the name: My Rust server | Powered by AMP. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on My Rust server | Powered by AMP?

Procedural map on My Rust server | Powered by AMP, made by the game's generator.

How to join

How do you connect to My Rust server | Powered by AMP?

Check: join. Open Rust, press F1, then enter client.connect 74.244.154.92:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.