Rust34FF
Offline 74.244.147.99:28015 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 436/475
- 209/225
- 25/250
- 27/250
- 136/200
- 43/100
Quick answers
from the figures on this pageWipe timing
How often does Rust34FF wipe, and when?
The rhythm of Rust34FF's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 4 hours ago.
Tag meanings
Which tags does Rust34FF carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from Rust34FF. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Rust34FF?
Rust Metrics lists featuring Rust34FF: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Rust34FF hold among Rust servers?
Player hours over seven days put Rust34FF at #15,962, in the top 70% of all ranked servers.
What is the population on Rust34FF?
Reading for Rust34FF: offline at this moment; last seen 25 days 3 hours ago.
Operator and location
Which location does Rust34FF run from?
No region tag on Rust34FF. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 74.244.147.99:28015.
What Rust version is Rust34FF on?
Rust network protocol 2634 and build 166652 on Linux is the build Rust34FF runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Rust34FF, and is it online?
Rust34FF reports offline. The last reading came 25 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 3 October 2026, recorded by Rust Metrics.
Map and rules
What rules does Rust34FF enforce, and what are its settings?
Check: gather rate. The name Rust34FF does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Rust34FF?
Procedural map on Rust34FF, made by the game's generator.
Join
How can you get onto Rust34FF?
To join: start Rust, press F1 and type client.connect 74.244.147.99:28015. Or press Launch Rust here and Steam opens the game and connects you.