RUST METRICSFlight deck · live data
Data live Servers11,683 Players54,666 Populated3,397 Fresh wipes 3 h92 Scan5 min
‹ All servers74.244.147.232:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust34FF

Offline 74.244.147.232:28015 checked 28d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 4 6 8 PAX 0 /8

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,839top 70%
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct3 Oct5 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does Rust34FF wipe?

To tell the rhythm of Rust34FF, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 54 days 5 hours ago.

Tags

Which tags does Rust34FF carry, and what do they mean?

Tags published by Rust34FF, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp8 (Max players): Slots: 8; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Rust34FF?

Rust Metrics lists featuring Rust34FF: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Rust34FF hold among Rust servers?

Ranking for Rust34FF: #16,839 on seven-day player hours, top 70% of all ranked servers.

How full does Rust34FF get?

Reading for Rust34FF: offline at this moment; last seen 28 days 5 hours ago.

Server

What location is Rust34FF hosted in?

No region comes from Rust34FF. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 74.244.147.232:28015.

What Rust version is Rust34FF on?

Rust network protocol 2633 and build 165217 on Linux is the build Rust34FF runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Rust34FF, and is it online?

Reading: offline. Rust34FF last answered 28 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 27 September 2026.

Rules and settings

What rules does Rust34FF enforce, and what are its settings?

No gather rate appears in the name: Rust34FF. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is off. That is Valve's anti-cheat.

Which map is live on Rust34FF?

The game generates a procedural map for Rust34FF.

How to join

How do you connect to Rust34FF?

To join: start Rust, press F1 and type client.connect 74.244.147.232:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp8
Max players Slots: 8.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build The server runs game build 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.