Rust34FF
Offline 74.244.147.232:28015 checked 28d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 517/250
- 339/325
- 34/250
- 40/250
- 154/200
- 78/100
Quick answers
from the figures on this pageReset cycle
When does Rust34FF wipe?
To tell the rhythm of Rust34FF, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 54 days 5 hours ago.
Tags
Which tags does Rust34FF carry, and what do they mean?
Tags published by Rust34FF, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp8 (Max players): Slots: 8; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Rust34FF?
Rust Metrics lists featuring Rust34FF: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Rust34FF hold among Rust servers?
Ranking for Rust34FF: #16,839 on seven-day player hours, top 70% of all ranked servers.
How full does Rust34FF get?
Reading for Rust34FF: offline at this moment; last seen 28 days 5 hours ago.
Server
What location is Rust34FF hosted in?
No region comes from Rust34FF. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 74.244.147.232:28015.
What Rust version is Rust34FF on?
Rust network protocol 2633 and build 165217 on Linux is the build Rust34FF runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Rust34FF, and is it online?
Reading: offline. Rust34FF last answered 28 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 27 September 2026.
Rules and settings
What rules does Rust34FF enforce, and what are its settings?
No gather rate appears in the name: Rust34FF. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is off. That is Valve's anti-cheat.
Which map is live on Rust34FF?
The game generates a procedural map for Rust34FF.
How to join
How do you connect to Rust34FF?
To join: start Rust, press F1 and type client.connect 74.244.147.232:28015. Or press Launch Rust here and Steam opens the game and connects you.