RUST METRICSFlight deck · live data
Data live Servers11,718 Players47,661 Populated3,204 Fresh wipes 3 h101 Scan5 min
‹ All servers74.244.147.133:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust34FF

Offline 74.244.147.133:28015 checked 41d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 4 6 8 PAX 0 /8

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,525no region published
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Rust34FF follow?

To tell the rhythm of Rust34FF, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 54 days 20 hours ago the current world was made.

Tags

Which tags does Rust34FF carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp8 (Max players): 8 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from Rust34FF. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Rust34FF appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Rust34FF: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Rust34FF hold among Rust servers?

Player hours over seven days put Rust34FF at #15,525, in the top – of all ranked servers.

What player count does Rust34FF carry?

Status for Rust34FF: offline. Last seen 41 days 19 hours ago.

Server details

What location is Rust34FF hosted in?

No region comes from Rust34FF. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 74.244.147.133:28015.

What Rust version is Rust34FF on?

Rust network protocol 2633 and build 163794 on Linux is the build Rust34FF runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Rust34FF, and is it online?

Rust34FF reports offline. The last reading came 41 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 17 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on Rust34FF?

Reading the name gives no gather rate for Rust34FF. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on Rust34FF?

The game generates a procedural map for Rust34FF.

How to join

What do you do to join Rust34FF?

Press F1 in Rust and enter client.connect 74.244.147.133:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp8
Max players 8 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163794
Build Build 163794.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.