Rust34FF
Offline 74.244.146.173:28015 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 140/250
- 112/200
- 14/250
- 18/250
- 11/100
- 15/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does Rust34FF follow?
The rhythm of Rust34FF's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 26 days 23 hours ago.
Lists and filters
How should you read the tags on Rust34FF?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp8 (Max players): Slots: 8; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from Rust34FF. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Rust34FF?
On Rust Metrics, Rust34FF sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Rust34FF sit in the rankings?
Player hours over seven days put Rust34FF at #15,814, in the top 72% of all ranked servers.
What is the population on Rust34FF?
Reading for Rust34FF: offline at this moment; last seen 18 days 22 hours ago.
Server
Where does Rust34FF sit?
Reading: location. Rust34FF gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 74.244.146.173:28015.
What Rust version is Rust34FF on?
Rust network protocol 2634 and build 167398 on Linux is the build Rust34FF runs. Check: protocol. To join, your game must match; Steam handles the update.
Is Rust34FF up, and how often does it stay up?
Rust34FF reports offline. The last reading came 18 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 10 October 2026.
Map and rules
What rules does Rust34FF enforce, and what are its settings?
No gather rate appears in the name: Rust34FF. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is off.
What map is Rust34FF on?
The game generates a procedural map for Rust34FF.
How to join
What do you do to join Rust34FF?
Check: join. Open Rust, press F1, then enter client.connect 74.244.146.173:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.