LinuxGSM
Offline 74.244.129.12:28015 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageReset cycle
How often does LinuxGSM wipe, and when?
The rhythm of LinuxGSM's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 20 days 3 hours ago the current world was made.
Tag meanings
How should you read the tags on LinuxGSM?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167231 (Build): The server runs game build 167231; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from LinuxGSM. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does LinuxGSM appear in Rust Metrics lists and filters?
On Rust Metrics, LinuxGSM sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does LinuxGSM sit in the rankings?
Ranking for LinuxGSM: #15,869 on seven-day player hours, top 72% of all ranked servers.
What is the population on LinuxGSM?
LinuxGSM is not responding; status offline, last seen 17 days 22 hours ago.
Server details
Which location does LinuxGSM run from?
No region tag on LinuxGSM. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 74.244.129.12:28015.
What Rust version is LinuxGSM on?
Rust network protocol 2634 and build 167231 on Linux is the build LinuxGSM runs. Matching protocol is required to join. Let Steam update your game.
How reliable is LinuxGSM, and is it online now?
LinuxGSM reports offline. The last reading came 17 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 10 October 2026.
Settings and map
What settings and rules apply on LinuxGSM?
No gather rate appears in the name: LinuxGSM. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is LinuxGSM on?
Procedural map on LinuxGSM, made by the game's generator.
How to join
How can you get onto LinuxGSM?
To join: start Rust, press F1 and type client.connect 74.244.129.12:28015. Or press Launch Rust here and Steam opens the game and connects you.