sdtownse Test Server
Offline 74.244.125.174:28015 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 277/250
- 209/225
- 19/250
- 21/250
- 25/100
- 94/200
Quick answers
from the figures on this pageWipe schedule
What wipe timing does sdtownse Test Server follow?
To tell the rhythm of sdtownse Test Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 10 days 8 hours ago.
Tag meanings
How should you read the tags on sdtownse Test Server?
These are the tags sdtownse Test Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does sdtownse Test Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring sdtownse Test Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
What position does sdtownse Test Server hold among Rust servers?
Ranking for sdtownse Test Server: #15,300 on seven-day player hours, top 69% of all ranked servers.
What is the population on sdtownse Test Server?
Reading for sdtownse Test Server: offline at this moment; last seen 10 days ago.
Server
Where does sdtownse Test Server sit?
No region comes from sdtownse Test Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 74.244.125.174:28015.
What Rust version is sdtownse Test Server on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by sdtownse Test Server. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is sdtownse Test Server, and is it online now?
Reading: offline. sdtownse Test Server last answered 10 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 18 October 2026.
Map and rules
How is sdtownse Test Server configured, and what rules are in force?
Reading the name gives no gather rate for sdtownse Test Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on sdtownse Test Server?
Check: map. Procedural, generated by the game, on sdtownse Test Server.
Join
How can you get onto sdtownse Test Server?
Press F1 in Rust and enter client.connect 74.244.125.174:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.