RUST METRICSFlight deck · live data
Data live Servers11,636 Players31,247 Populated2,768 Fresh wipes 3 h72 Scan5 min
‹ All servers74.244.125.173:28015
Offline Full Queue Fresh wipe Wipe due No query

The Bear Zoo Too Too

Offline 74.244.125.173:28015 checked 20d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,900top 72%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does The Bear Zoo Too Too wipe, and when?

Its rhythm cannot be told from the wipes of The Bear Zoo Too Too on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 3 hours ago.

Lists and filters

Which tags does The Bear Zoo Too Too carry, and what do they mean?

Tags published by The Bear Zoo Too Too, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): The server runs game build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show The Bear Zoo Too Too?

Rust Metrics lists featuring The Bear Zoo Too Too: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does The Bear Zoo Too Too sit in the rankings?

Player hours over seven days put The Bear Zoo Too Too at #15,900, in the top 72% of all ranked servers.

What player count does The Bear Zoo Too Too carry?

Reading for The Bear Zoo Too Too: offline at this moment; last seen 20 days 23 hours ago.

Server details

What location is The Bear Zoo Too Too hosted in?

Reading: location. The Bear Zoo Too Too gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 74.244.125.173:28015.

What Rust version is The Bear Zoo Too Too on?

Version check: Rust network protocol 2634 and build 166494 on Windows, run by The Bear Zoo Too Too. Matching protocol is required to join. Let Steam update your game.

What is the uptime on The Bear Zoo Too Too, and is it online?

The Bear Zoo Too Too reports offline. The last reading came 20 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 8 October 2026.

Rules and settings

How is The Bear Zoo Too Too configured, and what rules are in force?

Reading the name gives no gather rate for The Bear Zoo Too Too. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on The Bear Zoo Too Too?

Procedural map on The Bear Zoo Too Too, made by the game's generator.

Connection

What do you do to join The Bear Zoo Too Too?

Press F1 in Rust and enter client.connect 74.244.125.173:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players 1 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166494
Build The server runs game build 166494.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.