AlphaGSM itrust
Offline 74.235.126.81:12769 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 366/425
- 459/500
- 981/1000
- 59/100
- 989/1000
- 27/250
Quick answers
from the figures on this pageWipe schedule
When does AlphaGSM itrust wipe?
To tell the rhythm of AlphaGSM itrust, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 17 days 18 hours ago.
Tag meanings
How should you read the tags on AlphaGSM itrust?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from AlphaGSM itrust. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does AlphaGSM itrust appear in Rust Metrics lists and filters?
Rust Metrics lists featuring AlphaGSM itrust: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does AlphaGSM itrust sit in the rankings?
Ranking for AlphaGSM itrust: #15,668 on seven-day player hours, top 71% of all ranked servers.
How full does AlphaGSM itrust get?
Reading for AlphaGSM itrust: offline at this moment; last seen 17 days 18 hours ago.
Server
What location is AlphaGSM itrust hosted in?
Reading: location. AlphaGSM itrust gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 74.235.126.81:12769.
What Rust version is AlphaGSM itrust on?
Version check: Rust network protocol 2634 and build 167398 on Linux, run by AlphaGSM itrust. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is AlphaGSM itrust, and is it online now?
AlphaGSM itrust reports offline. The last reading came 17 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 11 October 2026.
Map and rules
What settings and rules apply on AlphaGSM itrust?
Reading the name gives no gather rate for AlphaGSM itrust. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on AlphaGSM itrust?
Procedural map on AlphaGSM itrust, made by the game's generator.
How to join
What do you do to join AlphaGSM itrust?
Press F1 in Rust and enter client.connect 74.235.126.81:12769. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.