The Funeral Home by funera.ai
Offline 74.220.131.114:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 154/250
- 127/200
- 15/250
- 17/250
- 13/100
- 43/200
Quick answers
from the figures on this pageReset cycle
How often does The Funeral Home by funera.ai wipe, and when?
Its rhythm cannot be told from the wipes of The Funeral Home by funera.ai on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 32 days 11 hours ago.
Lists and filters
How should you read the tags on The Funeral Home by funera.ai?
These are the tags The Funeral Home by funera.ai publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does The Funeral Home by funera.ai appear in Rust Metrics lists and filters?
These Rust Metrics lists carry The Funeral Home by funera.ai: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does The Funeral Home by funera.ai sit in the rankings?
Player hours over seven days put The Funeral Home by funera.ai at #15,954, in the top 70% of all ranked servers.
How full does The Funeral Home by funera.ai get?
Reading for The Funeral Home by funera.ai: offline at this moment; last seen 26 days 3 hours ago.
Server
Where does The Funeral Home by funera.ai sit?
Reading: location. The Funeral Home by funera.ai gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 74.220.131.114:28015.
What Rust version is The Funeral Home by funera.ai on?
Version check: Rust network protocol 2633 and build 165217 on Linux, run by The Funeral Home by funera.ai. Matching protocol is required to join. Let Steam update your game.
Is The Funeral Home by funera.ai up, and how often does it stay up?
Reading: offline. The Funeral Home by funera.ai last answered 26 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 26 September 2026.
Map and rules
What rules does The Funeral Home by funera.ai enforce, and what are its settings?
No gather rate appears in the name: The Funeral Home by funera.ai. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is The Funeral Home by funera.ai on?
From seed 793197, the game generates the procedural map on The Funeral Home by funera.ai. Its size is 6,000. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How do you connect to The Funeral Home by funera.ai?
To join: start Rust, press F1 and type client.connect 74.220.131.114:28015. Or press Launch Rust here and Steam opens the game and connects you.