RUST METRICSFlight deck · live data
Data live Servers11,618 Players32,056 Populated2,785 Fresh wipes 3 h68 Scan5 min
‹ All servers74.220.131.114:28015
Offline Full Queue Fresh wipe Wipe due No query

The Funeral Home by funera.ai

Offline 74.220.131.114:28015 checked 26d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,954top 70%
Last wipe32d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct4 Oct7 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does The Funeral Home by funera.ai wipe, and when?

Its rhythm cannot be told from the wipes of The Funeral Home by funera.ai on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 32 days 11 hours ago.

Lists and filters

How should you read the tags on The Funeral Home by funera.ai?

These are the tags The Funeral Home by funera.ai publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does The Funeral Home by funera.ai appear in Rust Metrics lists and filters?

These Rust Metrics lists carry The Funeral Home by funera.ai: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does The Funeral Home by funera.ai sit in the rankings?

Player hours over seven days put The Funeral Home by funera.ai at #15,954, in the top 70% of all ranked servers.

How full does The Funeral Home by funera.ai get?

Reading for The Funeral Home by funera.ai: offline at this moment; last seen 26 days 3 hours ago.

Server

Where does The Funeral Home by funera.ai sit?

Reading: location. The Funeral Home by funera.ai gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 74.220.131.114:28015.

What Rust version is The Funeral Home by funera.ai on?

Version check: Rust network protocol 2633 and build 165217 on Linux, run by The Funeral Home by funera.ai. Matching protocol is required to join. Let Steam update your game.

Is The Funeral Home by funera.ai up, and how often does it stay up?

Reading: offline. The Funeral Home by funera.ai last answered 26 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 26 September 2026.

Map and rules

What rules does The Funeral Home by funera.ai enforce, and what are its settings?

No gather rate appears in the name: The Funeral Home by funera.ai. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

What map is The Funeral Home by funera.ai on?

From seed 793197, the game generates the procedural map on The Funeral Home by funera.ai. Its size is 6,000. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to The Funeral Home by funera.ai?

To join: start Rust, press F1 and type client.connect 74.220.131.114:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build The server runs game build 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.