RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h95 Scan5 min
‹ All servers74.110.182.176:28015
Offline Full Queue Fresh wipe Wipe due No query

Local Rust Test

Offline 74.110.182.176:28015 checked 4d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#13,085top 59%
Last wipe26d agono schedule published
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 0hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 0hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:07 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Local Rust Test?

The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does Local Rust Test wipe, and when?

With the force wipe, once a month, Local Rust Test wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 26 days 23 hours ago.

Tags

Which tags does Local Rust Test carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from Local Rust Test. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Local Rust Test appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Local Rust Test: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does Local Rust Test hold among Rust servers?

Ranking for Local Rust Test: #13,085 on seven-day player hours, top 59% of all ranked servers.

What is the population on Local Rust Test?

Status for Local Rust Test: offline. Last seen 4 days 21 hours ago. Check: players over seven days. Average 0, peak 1.

Server details

Which location does Local Rust Test run from?

Reading: location. Local Rust Test gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 74.110.182.176:28015.

What Rust version is Local Rust Test on?

Rust network protocol 2635 and build 168909 on Windows is the build Local Rust Test runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Local Rust Test, and is it online now?

Check: connection. Local Rust Test is offline at this moment. Last contact was 4 days 21 hours ago. Uptime for the last 7 full days: 15 of 168 hours, or 9%. The first sighting on Rust Metrics was 16 September 2026.

Settings and map

How is Local Rust Test configured, and what rules are in force?

No gather rate appears in the name: Local Rust Test. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. VAC is off. That is Valve's anti-cheat.

Which map is live on Local Rust Test?

Procedural map on Local Rust Test, made by the game's generator.

How to join

How do you connect to Local Rust Test?

To join: start Rust, press F1 and type client.connect 74.110.182.176:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.