Local Private Server
Offline 73.91.192.30:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 176/250
- 125/200
- 19/250
- 14/250
- 18/100
- 23/200
Quick answers
from the figures on this pageWipe timing
How often does Local Private Server wipe, and when?
To tell the rhythm of Local Private Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 5 days 7 hours ago the current world was made.
Tags
Which tags does Local Private Server carry, and what do they mean?
Tags published by Local Private Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Local Private Server appear in Rust Metrics lists and filters?
On Rust Metrics, Local Private Server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does Local Private Server sit in the rankings?
Ranking for Local Private Server: #12,707 on seven-day player hours, top 57% of all ranked servers.
What player count does Local Private Server carry?
Status for Local Private Server: offline. Last seen 5 days 4 hours ago. Seven-day check: 0 players on average. Peak reading: 1.
Server
What location is Local Private Server hosted in?
No region comes from Local Private Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 73.91.192.30:28015.
What Rust version is Local Private Server on?
Rust network protocol 2635 and build 168909 on Linux is the build Local Private Server runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Local Private Server, and is it online?
Reading: offline. Local Private Server last answered 5 days 4 hours ago. Reading: 0% uptime over the last 5 full days. It was up 0 of 120 hours. The first sighting on Rust Metrics was 23 October 2026.
Map and rules
What settings and rules apply on Local Private Server?
Check: gather rate. The name Local Private Server does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on Local Private Server?
Check: map. Procedural, generated by the game, on Local Private Server.
How to join
What do you do to join Local Private Server?
Check: join. Open Rust, press F1, then enter client.connect 73.91.192.30:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.